> Nekoplay

circle

draw.circle()

Draws a circle.

draw.circle([x, y, rad], type, centered)

[x, y, rad] Array

Defines a circle with center at (x, y) and the given radius.

type Number

Determines the drawing mode:

0: Fill and outline
1: Fill only
2: Outline only

centered Boolean

If true, the circle is drawn from the center (x, y). If false, (x, y) is the top-left corner of the bounding box.