> Nekoplay

image

draw.image()

Draws an image on screen at a specific position and size.

draw.image(image, [x, y, w, h], rotation)

image HTMLImageElement

Reference to a previously loaded image object (e.g., using draw.newImage).

[x, y, w, h] Array

Defines position (x, y) and size (w = width, h = height) of the drawing on screen.

rotation Number, String

Rotation angle in degrees. Rotation is applied around the object's center.