> Nekoplay

sprite

draw.sprite()

Draws a sprite from an image divided into frames.

draw.sprite(image, [x, y, w, h], [x, y, w, h], rotation)

image HTMLImageElement

Reference to a previously loaded image object (e.g., using draw.newImage).

[x, y, w, h] Array

Defines the spritesheet crop used for the sprite.

(x, y) is the top-left corner of the frame in the image.
(w, h) is the width and height of the frame.

[x, y, w, h] Array

Defines position (x, y) and size (w = width, h = height) of the drawing on screen.

rotation Number, String

Rotation angle in degrees. Rotation is applied around the object's center.